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The extra Vil also speeds you up a bit, and remember to Loom first with the Mayans. The Tree is left with 92 wood, although the Vil is holding 10 wood (he takes the maximum amount that he can carry, but only strips the resource of 80% of what he took). For those of you who don't know how the bonus works, it is like this: a Mayan Vil collects 10 wood from a tree. Although the resource bonus does not mean that resources are collected faster, it is still useful in that your food (Boar, Sheep) lasts longer in Dark. Mayans - 20% longer-lasting natural resources, cheaper Archers, extra Vil. Not to mention that the Aztecs have faster-working military buildings (15%). The Aztec farmers also appear to Farm 11% faster, due to the +5 carry bonus and some weird bug that allows them to not move around as much (thanks to Intimatum for this info).
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Not to mention that the Aztecs get free Loom speeding you up an extra 25 seconds for a faster Feudal age, or even an extra Vil. However, with the Aztecs, the Vils take less trips back to the LC, so that reduces the chances of the Vils bumping into each other (Vils that bump into each other slow your resource collecting down). Why is this a bonus? When you have a Lumber Camp crowded with many Vils, a normal civ would have to put up with the Vils only getting 10 wood and taking more trips back to the lumber camp. When Vils carry more resources, they would drop off their resources slower, but in larger quantities each time (they are not gather their resources slower, however).
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With more food coming in faster, they can also get some Deer, and also get Scouts right away in Feudal age with a Stable and a Range instead of two Ranges.Īztecs - +5 carry. With faster hunting, the Mongols can use less Vils and Flush faster. Coupled with the fact that their Scouts get out 20% faster because of their faster Stables, the Huns can easily dominate the rest of the competition. No Houses also means that you'll never get Housed, and also means that you can direct more of your attention towards fighting and/or your economy instead of having to build Houses. This is why the Huns are used as the Flushing civ. That gives you at least 30 wood every 5 pop (although the Huns do start with a 100 wood deficit), and with the 25 Vil seconds saved, your Vils can be getting more wood instead of building Houses. You save 30 wood and 25 Vil seconds (the amount of time it takes to build a House) every 5 pop (every House, basically). There is only one real counter to a Flush: you must Flush the other person. Why? With Spears and Skirms going down your throat and disrupting your economy and killing Vils every now and then, you're going to be behind economically. Everywhere you go in Zone Rated RM, you'll see a Flush, be it a Hun Flush or not (the Huns are the most popular civ to Flush with). Nowadays, the "Flush" isn't just a "Feudal Rush," it's the strategy that defines how the game is now played. Although most things tend to be easier said than done, players will find that applying these simple strategies should make their endeavors more successful in the end.The term, "Flush" stood for "Feudal Rush" when it was invented a long time ago (possibly about five to six years back), back in the days of Age of Empires:Age of Kings. No matter which game in the franchise fans may be playing, these tips still remain effective. When it comes to conquering Age of Empires, a handful of universal tips and strategies prove highly useful. With the release of Age of Empires 4, players can once again revisit their favorite medieval battlefields for some satisfying RTS action.
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Updated Novemby Mark Hospodar: Finally, longtime fans of the Age of Empires series have a new game to play to test their skills. Here are ten tips to get you on the right track.
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With so many hotkeys and ways to build an empire, Age of Empires can be overwhelming. As long as fundamental tips are followed, victory is not far off. There are matches where you have to play the objective, but world domination is often a goal. Those willing to rise to the challenge can improve their Age of Empires skill level.
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RELATED: Biggest PC Games By File Size, Ranked Real-time strategy games like StarCraft and Age of Empires require skills like micromanagement to win games.
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Played both offline and online, there is a disparity in skill level between novice and advanced players. The real-time strategy genre is recognized for intense competition.